The 2014 Magic: The Gathering Conspiracy Respite card (176). This Common Instant offers powerful defensive utility with a unique life-gain mechanic.
Respite
2014 • Magic: The Gathering • Conspiracy
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$0.32
Description
Respite, numbered 176 in the 2014 Conspiracy expansion, stands as a practical defensive tool for Magic: The Gathering enthusiasts. As a green Instant with a mana cost of {1}{G}, it provides immediate protection during combat phases, allowing players to shield their board state from incoming attacks. The gameplay effect of Respite is straightforward yet impactful: it prevents all combat damage that would be dealt to you or your permanents during the current turn. In exchange for this protective barrier, you gain 1 life for each creature attacking you, turning a potentially devastating combat phase into a resource-gaining opportunity. This interaction is particularly valued in formats where life total management is crucial, offering a simple way to stabilize a board under pressure. The flavor text, referencing characters Orim and Crovax, adds a layer of narrative depth, hinting at the strategic dilemmas faced by the card's protagonists. For collectors, Respite represents a tangible piece of Magic history from a pivotal year for the trading card game. Owning a copy of this Common card allows you to complete the full run of the 247-card Conspiracy set, providing a comprehensive view of the era's design philosophy. Whether you are building a casual deck or focusing on set completion, Respite offers a blend of functional gameplay and collectible value. Its enduring utility in protective strategies ensures it remains a relevant and desirable card for Magic: The Gathering fans who appreciate versatile instant-speed solutions.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Respite
Game
Magic: The Gathering
TCG Attributes
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Common
Rebecca Guay
Card Stock
English
{1}{G}
Instant
G
Card Text
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Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
"If they board us we're finished," warned Orim. Crovax nodded. "And if they don't . . . what then?"







