The details of Magic: The Gathering's 2014 Conspiracy expansion with Rout, card number 80. This rare sorcery offers a powerful board-clearing effect for collectors.
Rout
2014 • Magic: The Gathering • Conspiracy
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Description
Released in 2014 as part of the Conspiracy set, Rout (card number 80) is a significant white sorcery within the Magic: The Gathering trading card game. Designed by Igor Kieryluk, this card is classified as Rare within the CNS set code, making it a sought-after component for collectors building complete sets. The card features a mana cost of five, including two generic mana and two white mana, reflecting its powerful impact on the game board. Rout allows players to destroy all creatures without regeneration, serving as a decisive answer to crowded boards. It also includes a flash ability that can be activated by paying an additional two mana, providing strategic flexibility for instant-speed interactions. For collectors, owning Rout offers a tangible connection to the unique design philosophy of the Conspiracy era, which introduced innovative mechanics and card types to the franchise. Whether you are focusing on set completion or appreciating the strategic depth of the brand, this card represents a key piece of Magic's history. The distinct layout and rules text make it a recognizable addition to any serious collection of Magic: The Gathering cards.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rout
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Igor Kieryluk
Card Stock
English
{3}{W}{W}
Sorcery
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
"End this. What I seek is far greater." —Elesh Norn, Grand Cenobite
