Colossal Dreadmaw is a 6/6 Green Dinosaur creature from the Magic: The Gathering Core Set 2020 (M21), card number 176.
Colossal Dreadmaw
2020 • Magic: The Gathering • Core Set
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Description
Colossal Dreadmaw is a 6/6 Green Dinosaur creature from the Magic: The Gathering Core Set 2020, identified as card number 176 in the M21 set. This common rarity card requires a mana cost of {4}{G}{G} to cast, positioning it as a significant presence on the battlefield for players building green decks. The card features artwork by Jesper Ejsing, adding visual appeal to its mechanical function. Mechanically, Colossal Dreadmaw is defined by the Trample ability. In gameplay terms, this allows the creature to deal excess combat damage to the defending player or planeswalker if it is blocked by creatures with less power. This trait makes it a formidable threat that can pressure opponents even when blocked, ensuring that its 6 power and 6 toughness translate into actual damage output. The flavor text reinforces this menacing presence with the warning: "If you feel the ground quake, run. If you hear its bellow, flee. If you see its teeth, it's too late." Collectors often seek out specific cards from the Core Set 2020 to complete their collections or to build themed decks. Colossal Dreadmaw represents the classic dinosaur archetype within the game, offering a reliable creature that fits into various green strategies. Whether you are looking to expand your collection of M21 cards or simply appreciate the design of this dinosaur, this card holds a distinct place in the Magic: The Gathering universe.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Colossal Dreadmaw
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jesper Ejsing
Card Stock
English
{4}{G}{G}
Creature — Dinosaur
6 / 6
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
If you feel the ground quake, run. If you hear its bellow, flee. If you see its teeth, it's too late.















