The 2004 Magic: The Gathering Darksteel expansion with this catalog entry for Genesis Chamber, card number 122. This artifact card is a staple for collectors building complete sets and players interested in token generation strategies.
Genesis Chamber
2004 • Magic: The Gathering • Darksteel
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$3.83
Description
Genesis Chamber stands as a notable Artifact card within the 2004 Magic: The Gathering Darksteel set, identified by card number 122. Designed by Mark Tedin, this Uncommon card has long been a focal point for enthusiasts seeking to complete the Darksteel subset or acquire specific pieces for their Magic: The Gathering collections. As a two-mana Artifact, it offers a consistent mechanical value that appeals to builders of token-centric decks. The card’s primary function revolves around creature creation. Whenever a nontoken creature enters the battlefield, if this artifact is untapped, its controller generates a 1/1 colorless Myr artifact creature token. This ability makes it a foundational piece for strategies focused on swarming the board with Myr tokens, providing a steady stream of resources without requiring additional mana investment beyond its initial cost. The flavor text, attributed to Memnarch, hints at the experimental nature of the Myr, describing their population growth as a perfect equilibrium. For collectors, the Darksteel set holds significant historical weight in the Magic: The Gathering timeline, introducing a distinct aesthetic and mechanical focus on artifacts and the Myr race. Genesis Chamber, as card 122, represents a key component of that identity. Whether you are hunting for rare parallels, completing a set, or simply appreciating the design and rules text of the era, this card remains a recognizable and essential entry in the Darksteel catalog. Its straightforward mechanics and iconic status make it a frequent target for both veteran players and new collectors looking to understand the strategic depth of mid-2000s Magic design. By focusing on catalog-level details, collectors can ensure they are identifying the correct card number and set version, avoiding confusion with reprints or alternate treatments. Understanding the card’s original context within the 2004 release helps in appreciating its place in the broader history of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Genesis Chamber
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Tedin
Card Stock
English
{2}
Artifact
Card Text
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Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
"As the experimental population grows, so do the number of myr. It's a perfect equilibrium." —Memnarch








