The Metal Fatigue instant card from Magic: The Gathering's 2004 Darksteel set offers a strategic tap-all-artifacts effect, essential for artifact-heavy gameplay.
2004 • Magic: The Gathering • Darksteel
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.08 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Released in 2004 as the eighth card in the Darksteel expansion, Metal Fatigue stands as a defining white instant within the Magic: The Gathering trading card game. Designed by Arnie Swekel, this common card features a mana cost of two white mana and one generic mana, providing a versatile three-mana-value solution for players navigating artifact-centric strategies. The card’s primary ability allows a player to tap all artifacts on the battlefield, a powerful board-control mechanism that disrupts opponent strategies while preserving the caster's own permanents if timed correctly. In the lore of the Magic: The Gathering universe, this card reflects the Auriok people’s deep-seated instinct to combat the relentless metal hordes. The flavor text underscores a generation of warriors for whom crippling metal constructs has become second nature, adding narrative depth to its mechanical function. For collectors, Darksteel remains one of the most influential sets in the game's history, introducing mechanics that reshaped competitive play for years to come. Metal Fatigue, despite its common rarity, is frequently sought after by set builders and those who appreciate the strategic elegance of the era's design philosophy. Whether you are completing a full Darksteel collection or simply admire the clean, functional design of early 2000s Magic cards, this release offers a tangible connection to a pivotal moment in TCG evolution. The card’s straightforward yet impactful effect makes it a memorable piece of Magic history, representing the strategic balance and thematic consistency that defined the Darksteel block.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Metal Fatigue
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Arnie Swekel
Card Stock
English
{2}{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Tap all artifacts.
The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct.
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