The strategic depth of Choking Miasma, the Uncommon sorcery from Magic: The Gathering's Dominaria United set. A staple for black mana decks seeking versatile removal.
Choking Miasma
2022 • Magic: The Gathering • Dominaria United
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Description
Choking Miasma is a three-mana black sorcery from the 2022 Dominaria United expansion, identified by card number 86 and set code DMU. Designed by Inka Schulz, this Uncommon card offers players a flexible removal option that scales with available resources. The card’s mana cost of {1}{B}{B} provides a solid foundation for black-based strategies, while its versatility makes it a valuable asset in various deck archetypes. The card’s primary effect allows players to destroy all creatures on the battlefield until the end of the turn, providing a crucial board wipe in tight situations. However, the true strategic depth lies in its Kicker mechanic. By paying an additional {G} green mana, players can enhance the spell’s impact. If Kicker is paid, the player also places a +1/+1 counter on one of their own creatures, turning a defensive play into an offensive advantage. This dual nature allows for creative interactions, enabling players to clear threats while simultaneously boosting their own forces. Collectors of Magic: The Gathering trading cards often seek out Choking Miasma for its clever design and gameplay utility. Whether you are building a competitive deck or expanding your collection, Choking Miasma represents a key piece of the Dominaria United experience. Its ability to adapt to different game states makes it a favorite among players who value flexibility and control. For those interested in the intricacies of the Magic: The Gathering trading card game, this card offers a perfect blend of simplicity and depth, reflecting the enduring appeal of the Dominaria United release.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Choking Miasma
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Inka Schulz
Card Stock
English
{1}{B}{B}
Sorcery
B
Card Text
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Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn.
The Phyrexians were as surprised as anyone to discover they still needed to breathe.







