The 2022 Magic: The Gathering Double Masters release with the Atarka's Command foil card, numbered 176. This rare instant offers flexible gameplay options for collectors and players alike.
Atarka's Command
2022 • Magic: The Gathering • Double Masters
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Description
As a rare instant with a mana cost of {R}{G}, this card provides strategic flexibility by allowing players to choose between four distinct effects: preventing opponents from gaining life, dealing three damage to each opponent, putting a land card from your hand onto the battlefield, or granting +1/+1 and reach to your creatures. Illustrated by Chris Rahn, the card's foil finish adds visual appeal, enhancing its desirability for collectors who value both aesthetic quality and gameplay utility. Whether you are building a competitive deck or expanding your Magic: The Gathering collection, this card offers both functional depth and collector-grade presentation. Its low mana value and impactful effects make it a relevant choice for various formats, while the foil treatment ensures it stands out in any binder or display. For those seeking to complete their Double Masters collection or acquire a premium copy of this versatile instant, the Atarka's Command foil card represents a smart addition to any Magic: The Gathering enthusiast's library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Atarka's Command
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Chris Rahn
Card Stock
English
Foil
{R}{G}
Instant
G, R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.
