Lose Calm, a red sorcery from the 2015 Dragons of Tarkir set. This Magic: The Gathering card offers strategic control capabilities for TCG enthusiasts.
Lose Calm
2015 • Magic: The Gathering • Dragons of Tarkir
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Description
Lose Calm is a red sorcery card identified by number 147 in the 2015 Magic: The Gathering set, Dragons of Tarkir. Designed for players who enjoy tactical control, this card allows you to gain control of a target creature until the end of your turn. The effect also untaps that creature, granting it haste and menace, which prevents it from being blocked except by two or more creatures. As a common rarity card, Lose Calm provides accessible utility for various deck archetypes within the Trading Card Game. The design reflects the era's focus on dynamic board states and temporary advantages. Collectors often seek out cards from Dragons of Tarkir for their thematic consistency and the set's place in the Tarkir block's narrative. For fans of Magic: The Gathering, adding Lose Calm to your collection is a great way to expand your understanding of red's aggressive and disruptive strategies. Whether you are building a new deck or completing a set, this card represents a solid piece of the game's mechanical diversity. The card's rules text emphasizes temporary control, making it a versatile tool for disrupting opponents' plans. By focusing on the identity of each card, collectors can appreciate the specific design and rules interactions that make each release unique. Lose Calm stands out for its clear rules text and the strategic depth it brings to the game. Collecting cards from this era allows enthusiasts to trace the evolution of game mechanics and design philosophy. Lose Calm, with its straightforward yet impactful effect, serves as an excellent example of the set's design direction. For those interested in the broader context of Magic: The Gathering, exploring cards like Lose Calm provides insight into the game's rich history and strategic possibilities.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Lose Calm
Game
Magic: The Gathering
TCG Attributes
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Common
Jason A. Engle
Card Stock
English
{3}{R}
Sorcery
R
Card Text
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Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
A lifetime of discipline forsaken in a moment of rage.






