Healing Salve is a white instant card from the 2014 Duel Decks Anthology: Divine vs. Demonic, known for its flexible dual-effect gameplay.
Healing Salve
2014 • Magic: The Gathering • Duel Decks Anthology: Divine vs. Demonic
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$0.29
Description
Healing Salve, designated as card number 14 in the Duel Decks Anthology: Divine vs. Demonic release, stands as a foundational piece of Magic: The Gathering strategy. Released in 2014, this common white instant card has maintained its status as a staple for players seeking reliable defensive options. The card was brought to life through the artwork of Greg Hildebrandt and Tim Hildebrandt, whose illustrations define the visual identity of this set. In gameplay, Healing Salve offers a choice that appeals to collectors of versatile mechanics. For a single white mana, players can either grant a target player three life or prevent the next three damage points that would be dealt to any target that turn. This flexibility makes it a practical tool in many white-based decks, balancing offense and defense seamlessly. The card’s mana value of one ensures it can be cast early in the game, providing immediate impact without sacrificing resource development. For collectors, this card represents a key component of the Divine vs. Demonic theme, illustrating the eternal struggle between light and darkness. Its inclusion in the Duel Decks Anthology series highlights its enduring relevance in the Magic: The Gathering ecosystem. Whether you are building a collection focused on set completion or acquiring cards for their strategic utility, Healing Salve offers a tangible connection to the game’s rich history. The product’s design and functionality make it a sought-after item for enthusiasts who appreciate both the narrative and mechanical depth of the anthology.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Healing Salve
Game
Magic: The Gathering
TCG Attributes
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Common
Greg Hildebrandt & Tim Hildebrandt
Card Stock
English
{W}
Instant
W
Card Text
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Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.




















