Dread Statuary is an Uncommon land card from the 2014 Duel Decks: Jace vs. Vraska set, offering versatile mana generation and artifact creature transformation.
Dread Statuary
2014 • Magic: The Gathering • Duel Decks: Jace vs. Vraska
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Description
Released in 2014 as part of the Duel Decks: Jace vs. Vraska series, Dread Statuary (Card #35) is a notable Uncommon land in the Magic: The Gathering trading card game. Designed by Jason A. Engle, this card features a unique hybrid function that appeals to strategic deck builders. The land produces colorless mana when tapped, providing a reliable resource foundation. Alternatively, players can sacrifice four mana to transform it into a 4/2 Golem artifact creature that retains its land status, allowing for dual utility in a single turn. This flexibility makes the card a staple for collectors interested in the mechanical depth of the Jace vs. Vraska rivalry. The flavor text hints at the shifting landscape of Tazeem, adding narrative weight to the card's identity. For enthusiasts of the Magic: The Gathering universe, Dread Statuary represents a clever design choice that balances resource management with combat potential. Collectors often seek this card to complete the Duel Decks set or to appreciate its innovative land mechanics within the broader context of the 2014 release. Its enduring appeal lies in its straightforward yet powerful gameplay options, making it a respected piece of Modern-era TCG history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dread Statuary
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jason A. Engle
Card Stock
English
Land
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Add {C}. {4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
The last reliable landmark in Tazeem just walked away.
