The 2010 Duel Decks: Phyrexia vs. the Coalition release features Gerrard's Command, a two-mana white-green instant designed to boost a creature's power and toughness.
Gerrard's Command
2010 • Magic: The Gathering • Duel Decks: Phyrexia vs. the Coalition
No Listings Available
No listings available right now.
Price History
$0.25
Description
Released in 2010 as part of the Duel Decks: Phyrexia vs. the Coalition series, Gerrard's Command stands out as a fundamental spell in the Magic: The Gathering trading card game. This card, identified by set code DDE and card number 53, represents the white-green color identity with a mana cost of two generic mana and one each of white and green mana. It is classified as a Common rarity, making it a staple for players building decks centered around creature synergy and combat tricks. As an Instant card, Gerrard's Command can be cast at any time a player has priority, offering flexibility during both the main phase and combat. The spell's effect is straightforward yet powerful: it untaps a target creature and grants it +3/+3 until the end of the turn. This dual effect allows players to recover a tapped creature for an additional attack or to save a key unit from removal by making it too large to block effectively. The flavor text accompanying the card, "Unless you like the idea of becoming some goblin's lunch, get up and move!", adds a touch of narrative flair, hinting at the chaotic battlefield scenarios typical of Phyrexian invasions. Collectors of Magic: The Gathering often seek out cards from the Duel Decks line for their curated design and accessible power levels. Gerrard's Command is a prime example of this approach, providing a reliable tool for both casual play and competitive formats. Its versatility makes it a favorite among players who enjoy controlling the board state through temporary boosts and tactical positioning. Whether you are completing a set, building a new deck, or simply appreciating the strategic depth of the game, this card remains a valuable addition to any collection. The enduring appeal of Magic: The Gathering lies in its ability to offer such precise tools for expression, and Gerrard's Command exemplifies this through its efficient cost and impactful effect.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gerrard's Command
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Roger Raupp
Card Stock
English
{G}{W}
Instant
G, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Untap target creature. It gets +3/+3 until end of turn.
"Unless you like the idea of becoming some goblin's lunch, get up and move!"











