Act of Treason, card number 26 from the 2014 Duel Decks: Speed vs. Cunning set. This red sorcery allows you to temporarily seize control of an opponent's creature.
Act of Treason
2014 • Magic: The Gathering • Duel Decks: Speed vs. Cunning
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Description
Act of Treason stands as a potent red sorcery within the Magic: The Gathering trading card game, originally released in 2014 as part of the Duel Decks: Speed vs. Cunning expansion. Designed to disrupt an opponent's board state, this card allows the caster to gain control of a target creature until the end of the turn. The effect goes beyond simple theft; the creature is untapped and granted haste, enabling it to attack immediately or tap for mana during the same phase. This combination of temporary control and immediate utility makes it a staple in red-based strategies focused on tempo and disruption. Card number 26 in the Duel Decks: Speed vs. Cunning series, Act of Treason features artwork by Eric Deschamps. Collectors of Magic: The Gathering often seek out specific cards from this era to complete their sets or to build competitive decks centered around creature manipulation. The card’s design aligns with the standard layout of the time, emphasizing the vibrant red mana identity that defines its abilities. For investors and hobbyists alike, the Duel Decks: Speed vs. Cunning box set remains a significant release in Magic's history, offering streamlined gameplay experiences. Acquiring individual cards like Act of Treason provides access to this rich history without the need for the full product. Whether you are building a casual Commander deck or refining a constructed format strategy, Act of Treason offers reliable interaction. Its ability to turn an opponent's strongest asset against them creates exciting moments at the tabletop. Collectors appreciate the card not just for its gameplay value but as a tangible piece of Magic's evolving lore and mechanical design. By focusing on the card's identity and historical context, collectors can appreciate its role in the broader ecosystem of the game. The card's mana cost of two generic mana and one red mana makes it accessible in many game states, requiring only a single red source to cast. This efficiency is a hallmark of red cards in Magic: The Gathering, which often prioritize speed and direct impact. For those looking to add depth to their collection, understanding the mechanics and history of cards like Act of Treason enhances the overall collecting experience.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Act of Treason
Game
Magic: The Gathering
TCG Attributes
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Common
Eric Deschamps
Card Stock
English
{2}{R}
Sorcery
R
Card Text
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
"Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol




















