The Fear of Immobility foil card (#10) from Magic: The Gathering's 2024 Duskmourn: House of Horror expansion, featuring a Nightmare enchantment creature.
Fear of Immobility
2024 • Magic: The Gathering • Duskmourn: House of Horror
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Description
The Fear of Immobility foil card, designated as number 10 in the Duskmourn: House of Horror set, offers a distinct addition to any Magic: The Gathering collection. Released in 2024 by Wizards of the Coast, this expansion explores the eerie and supernatural themes of the Demirivier plane. This card is an Enchantment Creature with the Nightmare subtype, requiring a mana cost of four generic mana and one white mana to cast. As a common rarity, the foil treatment provides a shimmering finish that enhances its visual appeal for collectors who appreciate the tactile and aesthetic qualities of premium TCG prints. The card’s rules text allows it to tap an opponent's creature upon entering the battlefield, potentially placing a stun counter on it if controlled by an opponent. This mechanical interaction adds strategic depth to gameplay, making it a functional piece for decks focusing on disruption and control. Collectors often seek out foil versions of common cards to complete specific parallel sets or to build aesthetically cohesive libraries. For fans of the Magic: The Gathering trading card game, this card represents both a collectible artifact and a viable strategic tool within constructed formats.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Fear of Immobility
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Martin de Diego Sádaba
Card Stock
English
Foil
{4}{W}
Enchantment Creature — Nightmare
4 / 4
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
As it slunk toward her, Nina told her legs to run, but they stayed rooted and rigid. She screamed—but no sound left her lips.
