This catalog entry represents the Phyrexian Hulk trading card from Magic: The Gathering's Eighth Edition release, identified by card number 310.
Phyrexian Hulk
2003 • Magic: The Gathering • Eighth Edition
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Description
The Phyrexian Hulk stands as a formidable presence within the Magic: The Gathering trading card game, specifically originating from the Eighth Edition set released in 2003. Identified by card number 310, this Uncommon rarity card features artwork by Matthew D. Wilson and depicts a massive Artifact Creature — Phyrexian Golem. With a mana cost of six and a power/toughness of 5/4, the card represents a significant strategic investment for players seeking to build powerful golem decks. The card's type line clearly defines it as a Phyrexian Golem, emphasizing its mechanical nature and lack of sentience, a theme echoed in the set's lore. Collectors often seek out this card to complete their Eighth Edition collections, as it serves as a staple in golem-themed strategies. The 8ED set code helps enthusiasts quickly identify this print run among Magic's extensive history. Whether you are a seasoned player looking to expand your library or a new collector exploring the Phyrexian faction, this card offers a tangible connection to the game's rich mechanical history. The enduring appeal of the Phyrexian Hulk lies in its straightforward yet powerful design, making it a recognizable figure in the world of collectible card games.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Phyrexian Hulk
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Matthew D. Wilson
Card Stock
English
{6}
Artifact Creature — Phyrexian Golem
5 / 4
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn Is make the soldiers die. —Onean children's rhyme
