The Helix Pinnacle card from the 2008 Eventide expansion. This rare enchantment offers a unique gameplay experience with a long-term strategic win condition.
Helix Pinnacle
2008 • Magic: The Gathering • Eventide
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$7.79
Description
Helix Pinnacle, card number 68 in the 2008 Eventide set, stands out in the Magic: The Gathering trading card game for its unique and ambitious win condition. Issued by Wizards of the Coast, this rare enchantment challenges players to engage in a long-term strategic accumulation of resources rather than immediate combat. Designed by Dan Murayama Scott, the card serves as a focal point for collectors interested in the creative mechanics of the late 2000s era. The card’s mechanics revolve around tower counters. Players pay one green mana to activate its ability, placing X counters on the enchantment. With a mana value of only one, it is an efficient investment early in the game. The card also possesses shroud, a protective trait that prevents opponents from targeting it with spells or abilities, ensuring that the counter accumulation cannot be easily disrupted by direct removal. This defensive layer adds a layer of strategic depth, forcing opponents to find indirect ways to address the looming threat. The ultimate goal is to reach 100 or more tower counters by the beginning of the owner's upkeep, at which point the player wins the game immediately. This creates a fascinating psychological dynamic where the game stretches out, and the tension builds as the counter count climbs. For Magic: The Gathering collectors, Helix Pinnacle represents a bold experiment in game design, showcasing the creativity of the Eventide block. It remains a memorable piece of MTG history, appealing to those who appreciate intricate card interactions and unique victory paths. Whether for completing a set or studying historical card designs, this enchantment holds a special place in the minds of enthusiasts.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Helix Pinnacle
Game
Magic: The Gathering
TCG Attributes
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Rare
Dan Murayama Scott
Card Stock
English
{G}
Enchantment
G
Card Text
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Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on this enchantment. At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.









