Cataclysm is a rare white sorcery from the 1998 Magic: The Gathering Exodus set, known for its ability to wipe the board of unwanted permanents.
Cataclysm
1998 • Magic: The Gathering • Exodus
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Description
Released in 1998 as part of the Exodus expansion, Cataclysm (Card #3) is a highly regarded white sorcery in the Magic: The Gathering trading card game. Designed by Jim Nelson, this rare card features a mana cost of {2}{W}{W} and serves as a powerful board-clearing tool. The card’s effect requires each player to choose one artifact, creature, enchantment, and land from their permanents, sacrificing the rest. This mechanic allows players to strategically remove threats or clutter while preserving key assets, making it a staple in control-oriented decks. The flavor text references the Weatherlight and Predator, adding narrative depth to the card’s impact. As a low-cost, high-impact removal option, Cataclysm remains a favorite among collectors and players for its versatility and efficiency. Its inclusion in the Exodus set highlights the era’s focus on strategic resource management and board state control. For enthusiasts of vintage Magic: The Gathering, this card represents a pivotal moment in the game’s design history, blending mechanical ingenuity with thematic storytelling. Whether building a competitive deck or curating a collection, Cataclysm offers both functional value and nostalgic appeal.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Cataclysm
Game
Magic: The Gathering
TCG Attributes
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Rare
Jim Nelson
Card Stock
English
{2}{W}{W}
Sorcery
W
Card Text
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Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
The *Weatherlight* dragged the *Predator* behind it, the cradle hauling the casket.
