Peace of Mind, card #13 from Magic: The Gathering's 1998 Exodus expansion. This white Enchantment offers players a reliable life-gain strategy within the game's evolving meta.
Peace of Mind
1998 • Magic: The Gathering • Exodus
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Description
Peace of Mind, identified as card number 13 in the Exodus expansion, remains a notable component for Magic: The Gathering enthusiasts. Released in 1998, this white Enchantment allows players to sacrifice a card from their hand to gain three life points, providing a flexible resource management tool for various deck archetypes. Designed by Randy Elliott, the card exemplifies the artistic style of the late 1990s, appealing to collectors who appreciate the historical evolution of the game's visual identity. As an Uncommon rarity, it appears with moderate frequency in sealed products, making it accessible for set completionists while maintaining a distinct place in the Exodus catalog. The card's straightforward mechanic has influenced generations of players, serving as a foundational example of life-gain strategies in the game's history. Collectors often seek this edition for its nostalgic value and its role in the broader narrative of Magic: The Gathering's design philosophy. For those building a comprehensive collection of the Exodus set, Peace of Mind represents a key piece of the expansion's strategic diversity. Its enduring presence in the game's lore and mechanics continues to attract both veteran players and new collectors interested in the foundational cards of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Peace of Mind
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Randy Elliott
Card Stock
English
{1}{W}
Enchantment
W
Card Text
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{W}, Discard a card: You gain 3 life.
Three are the paths of the soul: One out—roam across the plain, One back—dwell with tribe and tent, One in—turn an enemy's hate.
