The Elvish Scout from the 1994 Fallen Empires set is a foundational green mana creature in the Magic: The Gathering trading card game.
1994 • Magic: The Gathering • Fallen Empires
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.20 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 13, 2026
The Elvish Scout, identified as card number 68c, belongs to the Fallen Empires set released in 1994. This Magic: The Gathering card serves as a core component of the game's early green mana ecosystem, providing players with efficient early-game interaction. As a one-mana Creature — Elf Scout, it offers a low-cost entry point for strategies focused on tribal elf synergies or aggressive combat tactics. The card’s utility stems from its specific ability: by paying one green mana and tapping the Scout, a player can untap a target attacking creature they control and prevent all combat damage that would be dealt to and by it. This dual effect of restoration and protection makes it a versatile tool in the early turns, allowing for complex combat math or saving key attackers. The flavor text reflects the lore of Havenwood, describing how isolated elf villages maintained unity through swift communication, mirroring the card's role in connecting and protecting the player's forces. Art by Christopher Rush, this card remains a recognizable piece of Magic history for collectors and players alike. Whether you are building a nostalgic deck or expanding your collection of 1990s TCG artifacts, this card represents the intricate design philosophy that defined the game's foundational era.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Elvish Scout
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Christopher Rush
Card Stock
English
{G}
Creature — Elf Scout
1 / 1
G
Abilities, attacks, oracle text, and flavor text printed on the card.
{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community.
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