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About This Card

Gary Clone is an Uncommon card from the 2024 Magic: The Gathering Fallout crossover set, featuring unique Squad mechanics and Human Citizen type.

Gary Clone

2024 • Magic: The Gathering • Fallout

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Market Value
Raw/Ungraded Market: $0.40
Stale · as of 10/22/2026
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Raw / Ungraded

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Product Overview

Description

Released in 2024 as part of the crossover between Magic: The Gathering and the Fallout franchise, Gary Clone (card number 16) brings a distinct flavor to the PIP set. As an Uncommon White creature with the Human Citizen subtype, this card offers a playful yet strategic option for builders looking to expand their roster within the Fallout-themed environment. The artwork by Nicholas Gregory complements the thematic integration, though the card's true value lies in its clever interaction with the Squad mechanic. The card’s ability centers on the Squad keyword, allowing players to pay {2} additional mana to create multiple tokens that are exact copies of Gary Clone when it enters the battlefield. This flexibility enables players to scale their board presence dynamically based on available resources. Furthermore, whenever this creature attacks, each other creature you control named Gary Clone receives a +1/+0 boost until the end of the turn. This synergy creates a recursive loop of power and resilience, rewarding players who focus their strategies around this entity. Collectors of the Fallout set often seek out Gary Clone for its unique design and mechanical novelty. It serves as a key component for those interested in the Human Citizen tribal aspect of the expansion. The card’s straightforward mana cost of {1}{W} makes it accessible early in the game, while its token-generation capability provides late-game utility. Whether for casual play or competitive deck construction, this card adds a layer of strategic depth to the Fallout Magic: The Gathering experience. Its presence in the set highlights the creative crossover potential between the two franchises, making it a memorable addition to any collection. For enthusiasts of the Fallout universe, acquiring this card offers a tangible connection to the game world within the Magic: The Gathering format. The combination of familiar lore elements with innovative gameplay mechanics ensures that Gary Clone remains a standout piece in the PIP set. Collectors appreciate the attention to detail in its design and the clever integration of Squad mechanics, which enhance both its aesthetic and functional appeal.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2024

Series

Fallout

Card Number

#16

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Gary Clone

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Nicholas Gregory

Material

Card Stock

Language

English

Mana cost

{1}{W}

Type

Creature — Human Citizen

Power / Toughness

1 / 3

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

"Gary!"

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FAQ

Frequently Asked Questions

What is the Squad mechanic on Gary Clone?

The Squad mechanic allows you to pay {2} as an additional cost when casting Gary Clone to create multiple token copies of it. These tokens enter the battlefield alongside the original creature, allowing you to scale your board presence based on your mana availability.

What are the stats and type of Gary Clone?

Gary Clone is a Uncommon White creature with the Human Citizen subtype. It has a mana cost of {1}{W}, a mana value of 2, and base power and toughness of 1/3.

How does Gary Clone synergize with other cards?

Whenever Gary Clone attacks, each other creature you control named Gary Clone gets +1/+0 until end of turn. This creates a synergy that boosts the power of your Gary Clone army as they engage opponents.

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