Collect the 2024 Magic: The Gathering Fallout expansion Grim Reaper's Sprint foil card (PIP 586). This Rare Enchantment-Aura offers unique combat phase manipulation for your deck.
Grim Reaper's Sprint
2024 • Magic: The Gathering • Fallout
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Price History
$3.66
Description
As a Rare Enchantment — Aura with a mana value of five, this card brings the thematic intensity of the Fallout universe into the Magic arena. Designed for collectors and players alike, the foil finish adds a distinct visual appeal to this PIP 586 release. The card’s design centers on its Morbid ability, which reduces its casting cost by {3} if a creature died during the turn. This mechanic encourages aggressive playstyles, rewarding players who control the board state. Once enchanted to a creature, Grim Reaper's Sprint provides a +2/+2 boost and grants haste, allowing the creature to attack immediately. The true power lies in its entering-the-battlefield trigger: untapping all your creatures and, if cast during your main phase, creating an additional combat phase. For Magic: The Gathering enthusiasts, this Fallout set card represents a key intersection of sci-fi lore and strategic depth. Collectors often seek this card not just for its gameplay utility, but for its significance within the broader Fallout merchandise landscape. Whether you are building a thematic deck or expanding your Magic collection, the Grim Reaper's Sprint foil stands out as a high-impact card. Its unique ability to generate extra turns and untap your board makes it a memorable piece for any serious Magic: The Gathering investor or hobbyist looking for distinctive crossover merchandise.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Grim Reaper's Sprint
Game
Magic: The Gathering
TCG Attributes
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Rare
Anton Solovianchyk
Card Stock
English
Foil
{4}{R}
Enchantment — Aura
R
Card Text
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Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.











