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About This Card

Hour of Reckoning is card #161 in the 2024 Magic: The Gathering Fallout crossover set, featuring a powerful white Sorcery with the Convoke mechanic.

Hour of Reckoning

2024 • Magic: The Gathering • Fallout

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Market Value
Raw/Ungraded Market: $0.40
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Product Overview

Description

Card number 161 in the Magic: The Gathering Fallout set is Hour of Reckoning, a white Sorcery released in 2024. Designed by Jason Kang, this card represents the intersection of strategic gameplay and the distinctive Fallout universe aesthetic. As a Rare card within the PIP set code, it carries a mana cost of four generic mana and three white mana, totaling a mana value of seven. The card’s mechanics are defined by the Convoke ability, which allows players to tap their creatures to help cast the spell. Each tapped creature can pay for one generic mana or one mana of that creature’s color, offering strategic flexibility during the casting phase. The primary effect of Hour of Reckoning is to destroy all nontoken creatures on the battlefield. This board-clearing capability makes it a significant tool in the white mana color identity, capable of shifting the game state dramatically. For collectors of the Fallout crossover, Hour of Reckoning serves as a key component for completing the base set. The card’s rules text is paraphrased in community discussions to highlight its efficiency in removing opponent threats while utilizing one’s own army resources. The flavor text references Proctor Ingram, adding narrative depth that ties the card to the Fallout storyline. Whether you are building a mono-white deck or simply expanding your Magic: The Gathering Fallout collection, this card offers a unique blend of mechanical power and thematic relevance. It stands out as a high-impact spell that demands careful consideration of board state and resource management. Enthusiasts of both trading card games and the Fallout franchise find appeal in its design and functionality. The card remains a sought-after piece for those looking to capture the essence of this crossover release.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2024

Series

Fallout

Card Number

#161

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Rare

Artist

Jason Kang

Material

Card Stock

Language

English

Mana cost

{4}{W}{W}{W}

Type

Sorcery

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

"Synths are crawling all over the place! Thin them out before we drop!" —Proctor Ingram

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FAQ

Frequently Asked Questions

What is the mana cost of Hour of Reckoning in Magic: The Gathering?

Hour of Reckoning has a mana cost of four generic mana and three white mana, resulting in a total mana value of seven. This makes it a higher-cost spell that typically requires several turns to cast in a standard game.

What does the Convoke mechanic do on this card?

The Convoke mechanic allows you to tap your creatures while casting Hour of Reckoning. Each tapped creature can pay for one generic mana or one mana of that creature's color, effectively reducing the mana you need to pay from your pool.

What is the main effect of Hour of Reckoning?

As a Sorcery, Hour of Reckoning destroys all nontoken creatures on the battlefield. This board-wiping effect is powerful for clearing opponent threats, though it also removes your own non-token creatures.

Cards Named Hour of Reckoning

Explore cards with this name across sets and editions. Check each card’s details before choosing a version.