Vault 12: The Necropolis is a rare foil Saga enchantment from the 2024 Magic: The Gathering Fallout expansion, featuring unique rad counter mechanics and Zombie Mutant token generation.
Vault 12: The Necropolis
2024 • Magic: The Gathering • Fallout
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Description
Vault 12: The Necropolis is a distinct Saga enchantment found in the 2024 Magic: The Gathering Fallout expansion, designed for collectors who appreciate crossover themes. As card number 579 in the set, this foil version offers a premium finish that appeals to builders of the Fallout subset. The card functions as a powerful resource engine, requiring {4}{B}{B} to cast and introducing rad counters to the battlefield. Its abilities allow players to generate Zombie Mutant creature tokens based on the total rad counters among all players, while also enhancing existing Zombie or Mutant creatures with +1/+1 counters. This mechanical depth makes it a notable addition for those interested in the strategic intersections of the Magic: The Gathering trading card game and the Fallout universe. Collectors often seek this card to complete their Fallout set or to utilize its unique theme in constructed formats. The foil treatment adds visual appeal, distinguishing it from the non-foil counterparts in the base release. For hobbyists focused on the Fallout series, this card represents a key piece of the crossover narrative. It serves as a focal point for those exploring the lore-driven mechanics introduced in this set. Whether you are a long-time Magic player or a new fan of the Fallout franchise, this card offers a tangible connection to the shared universe between the two franchises.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Vault 12: The Necropolis
Game
Magic: The Gathering
TCG Attributes
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Rare
Nicholas Gregory
Card Stock
English
Foil
{4}{B}{B}
Enchantment — Saga
B
Card Text
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
