This 2004 Magic: The Gathering Fifth Dawn foil card, Acquire (#21), is a sought-after sorcery for collectors building complete set collections.
Acquire
2004 • Magic: The Gathering • Fifth Dawn
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Description
The Acquire card from Magic: The Gathering’s Fifth Dawn expansion offers a distinct mechanical identity for collectors of the 2004 era. As card number 21 in the set, this foil sorcery represents a powerful interaction within the game’s blue mana color identity. Players utilizing this card can search an opponent’s library for an artifact and place it onto the battlefield under their own control, showcasing the aggressive side of blue’s resource manipulation strategies. The foil treatment adds significant visual appeal, making it a standout piece for those assembling high-quality Fifth Dawn collections. The card’s design by Daren Bader complements the set’s futuristic aesthetic, emphasizing the technological themes prevalent in this block. Collectors often seek this card to complete their Fifth Dawn sets or to add depth to artifact-heavy deck archetypes. The rarity and unique gameplay effect make it a valuable addition to any Magic: The Gathering trading card collection. Whether for competitive play or casual collection, this card remains a notable entry from the 2004 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Acquire
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Daren Bader
Card Stock
English
Foil
{3}{U}{U}
Sorcery
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sometimes "innovation" means "stealing another's secret before anyone else can."
