The Krark-Clan Ogre is a red creature card from the 2004 Magic: The Gathering Fifth Dawn expansion. This common card offers a versatile ability for disrupting opponent's blockers.
Krark-Clan Ogre
2004 • Magic: The Gathering • Fifth Dawn
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Description
Released in 2004 as part of the Fifth Dawn expansion, the Krark-Clan Ogre (Card #71) remains a recognizable figure in Magic: The Gathering history. Designed with a mana cost of {3}{R}{R}, this red Creature — Ogre brings a mana value of 5 to the battlefield, requiring significant resource investment but offering impactful board control. The card’s primary utility lies in its activated ability: by sacrificing an artifact, players can prevent a target creature from blocking for the turn. This mechanic highlights the strategic depth of the Urza block era, where artifact synergies were central to deck construction. Collectors value this card not only for its gameplay versatility but also for its place in the broader narrative of the Magic universe. The Krark Clan is known for its chaotic and destructive nature, and this card embodies that theme through its aggressive interaction with opposing forces. As a common rarity, it serves as a foundational piece for players building red-based decks that rely on artifact sacrifice strategies. The Fifth Dawn set, coded as 5DN, continued the storyline established in earlier expansions, focusing on the aftermath of the Legacy Weapon and the rise of the Phyrexian threat. For investors and hobbyists alike, Magic: The Gathering cards from this period represent a distinct era of design and storytelling. The Krark-Clan Ogre stands as a testament to the game's evolving mechanics and the enduring appeal of its creature types. Whether for completing a set, enhancing a collection, or simply appreciating the artistry of Paolo Parente, this card holds a special place in the hearts of TCG enthusiasts. Its straightforward yet effective design makes it a staple for those who enjoy the tactical aspects of the game. By focusing on the product's identity and historical context, collectors can appreciate the Krark-Clan Ogre for what it is: a key component of Magic's rich legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Krark-Clan Ogre
Game
Magic: The Gathering
TCG Attributes
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Common
Paolo Parente
Card Stock
English
{3}{R}{R}
Creature — Ogre
3 / 3
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{R}, Sacrifice an artifact: Target creature can't block this turn.
The Krark Clan believes it's caught an ogre. The ogre believes he's caught seven goblins.






