The 2004 Magic: The Gathering Fifth Dawn expansion features this Uncommon blue Elemental, Plasma Elemental, as card number 34 in the set.
2004 • Magic: The Gathering • Fifth Dawn
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.20 | Guide Estimate | -4.8% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 1, 2026
Released in 2004 as part of the Fifth Dawn expansion, Plasma Elemental holds a distinct place within the Magic: The Gathering trading card game. Designated as card number 34, this Uncommon blue Elemental is a key component for builders focusing on the Mirrodin block's thematic universe. The card was illustrated by Kev Walker, whose artwork defines the visual identity of this creature within the set's aesthetic. As a Creature — Elemental, Plasma Elemental enters the battlefield with a mana cost of five blue mana and one generic mana, resulting in a mana value of six. With a power and toughness of 4/1, it serves as a moderate threat on the board. Its most notable game mechanic is an ability that prevents opponents from blocking it. This unblockable trait makes it a difficult target for defensive strategies, allowing it to deal damage directly to the player or planeswalker it attacks, provided the opponent cannot remove it before combat. Collectors of Magic: The Gathering often seek out specific cards from the Fifth Dawn set to complete their collections or to appreciate the era's design evolution. Plasma Elemental represents the intricate card design typical of the Mirrodin block, where mechanical uniqueness often outweighed raw power. The flavor text, attributed to Bruenna, a Neurok leader, adds narrative depth, hinting at the card's destructive potential through the quote: "I watched a ship sail right through it. I thought it was harmless... until I saw what it had done to the crew." For investors and hobbyists alike, cards from this era are valued for their historical significance in the game's timeline. The Fifth Dawn expansion is a pivotal release that concludes the story arc begun in the earlier Mirrodin set. Owning a card like Plasma Elemental allows collectors to engage with the lore and mechanics of this beloved period. Whether you are building a Commander deck, a Limited format deck, or simply expanding your library, this card offers both mechanical utility and collectible appeal. Its straightforward design and impactful ability make it a recognizable and desirable piece for any Magic: The Gathering enthusiast.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Plasma Elemental
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Kev Walker
Card Stock
English
{5}{U}
Creature — Elemental
4 / 1
U
Abilities, attacks, oracle text, and flavor text printed on the card.
This creature can't be blocked.
"I watched a ship sail right through it. I thought it was harmless . . . until I saw what it had done to the crew." —Bruenna, Neurok leader
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