The 1997 Fifth Edition release of Dance of Many, a rare blue enchantment card from Magic: The Gathering.
Dance of Many
1997 • Magic: The Gathering • Fifth Edition
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Description
Released in 1997 as part of the Fifth Edition core set, Dance of Many (Card #78) remains a significant piece of Magic: The Gathering history. This rare blue enchantment, illustrated by Sandra Everingham, introduces a unique mechanical interaction that has intrigued players and collectors since its debut. The card allows the controller to create a token copy of a target nontoken creature when it enters the battlefield, offering versatile utility in various strategies. The card’s mana cost of {U}{U} and its upkeep sacrifice clause add strategic depth, making it a notable inclusion for those studying the game's evolving design. As part of The curated catalog, enthusiasts can review the detailed attributes of this classic card, including its rarity and type line. Whether you are building a thematic deck or exploring the history of blue mana effects, Dance of Many offers a glimpse into the creative possibilities of the late 1990s card game era. Its enduring presence in the collector community highlights the lasting appeal of core set expansions. Understanding the card's identity and historical context is essential for any serious hobbyist looking to appreciate the evolution of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dance of Many
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Sandra Everingham
Card Stock
English
{U}{U}
Enchantment
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this enchantment enters, create a token that's a copy of target nontoken creature. When this enchantment leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice this enchantment. At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.
