Drudge Skeletons, card #157 from the 1997 Magic: The Gathering Fifth Edition set, featuring a regeneration ability and Ian Miller's artwork.
Drudge Skeletons
1997 • Magic: The Gathering • Fifth Edition
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Description
Drudge Skeletons stands as a foundational black creature in Magic: The Gathering history, originally released as card number 157 in the Fifth Edition (5ED) set in 1997. Designed by Ian Miller, this common card introduced collectors to a versatile two-mana skeleton that offered strategic depth through its regeneration ability. The text allows players to tap the creature and remove it from combat to heal all damage, providing a crucial defensive tool in early-game strategies. For fans of the Fifth Edition, this card represents a key piece of the set's design language, showcasing the straightforward yet effective mechanics that defined Magic's core experience during that era. Collectors often seek out cards from this set to complete their library or to appreciate the nostalgic value of one of Magic's most iconic core sets. Drudge Skeletons remains a recognizable figure in the game's lore, embodying the grim utility of black mana. Its enduring presence in the game's history makes it a relevant item for those studying the evolution of trading card game mechanics or building a comprehensive collection of Fifth Edition releases. The card's simplicity and utility continue to resonate with players who appreciate the strategic foundations laid by early Magic expansions.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drudge Skeletons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Ian Miller
Card Stock
English
{1}{B}
Creature — Skeleton
1 / 1
B
Card Text
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{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook*
