The Nightmare card from Magic: The Gathering's 1997 Fifth Edition. This rare black creature is a staple for collectors building out the 5ED set.
Nightmare
1997 • Magic: The Gathering • Fifth Edition
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Description
The Nightmare card, designated as number 184 in Magic: The Gathering's Fifth Edition set, stands as a distinct piece of 1997 trading card game history. Released in 1997, Fifth Edition serves as a foundational block for many enthusiasts, and this release captures the era's design philosophy with its clean, bordered layout. As a Rare card, the Nightmare offers collectors a tangible connection to the early days of the game's competitive and casual scenes. For collectors focusing on Magic: The Gathering, adding the Nightmare to a collection provides insight into the strategic depth of the black mana color identity. The card’s mechanics allow its power and toughness to scale with the number of Swamps controlled, creating a dynamic element that has intrigued players and completists alike for decades. Whether you are aiming to complete a set or simply appreciate the intricate design of early TCG cards, this piece holds significant appeal. This product represents more than just a game component; it is a piece of gaming heritage that continues to resonate with those who value the legacy of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nightmare
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Melissa A. Benson
Card Stock
English
{5}{B}
Creature — Nightmare Horse
* / *
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
The nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the nightmare's rage and terrifying strength.
