The 1995 Magic: The Gathering Fourth Edition Brainwash card, card number 11. This classic white enchantment aura restricts creature attacks.
Brainwash
1995 • Magic: The Gathering • Fourth Edition
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$0.11
Description
The 1995 Magic: The Gathering Fourth Edition release established a foundational framework for the trading card game, and Brainwash (Card #11) stands as a notable white common from that era. Designed by Pete Venters, this enchantment aura card offers a strategic interaction that has remained relevant to players since its initial print run. As a one-mana white card, it provides an efficient way to control the board by targeting an opponent's creature. The mechanics of Brainwash are straightforward yet impactful within the game's rules. It functions as an Aura enchantment that attaches to a creature, imposing a strict cost on aggression. Specifically, the enchanted creature cannot attack unless its controller pays an additional three mana. This design creates a compelling tactical dilemma for opponents, forcing them to weigh the value of their attacks against the substantial mana investment required to overcome the effect. The flavor text, "They're not your friends; they despise you. I'm the only one you can count on. Trust me," adds a layer of narrative depth, suggesting a manipulative influence over the targeted unit. Collectors of vintage Magic: The Gathering cards often seek out Fourth Edition pieces to complete their sets or to appreciate the historical design of early card mechanics. The Brainwash card, with its distinct aura subtype and white color identity, represents a classic example of early game design philosophy. Whether you are a long-time player looking to revisit nostalgic mechanics or a new collector interested in the history of the game, this card offers a tangible connection to the 1995 era of Magic. Finding this card in Fourth Edition allows enthusiasts to engage with the original rules text and artistic vision that helped define the game's early competitive landscape. The card's simplicity and strategic potential make it a staple for those interested in the evolution of enchantment cards in Magic: The Gathering.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Brainwash
Game
Magic: The Gathering
TCG Attributes
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Common
Pete Venters
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
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Enchant creature Enchanted creature can't attack unless its controller pays {3}.
"They're not your friends; they despise you. I'm the only one you can count on. Trust me."















