The 1995 Fourth Edition Cave People card is a foundational Uncommon Human creature in Magic: The Gathering, known for its aggressive attack mechanics and versatile mountainwalk ability.
1995 • Magic: The Gathering • Fourth Edition
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.15 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 10, 2026
The 1995 Fourth Edition Cave People card represents a distinct era of Magic: The Gathering design, where creature abilities often relied on specific color identities and resource management. As card number 181 in the set, this Uncommon Human creature was a staple for players building red decks that sought to leverage terrain advantages. The card’s mechanical identity centers on its dual utility: it can boost its own combat presence or enhance the offensive capabilities of other creatures on the battlefield. When Cave People attacks, it temporarily increases its power while accepting a reduction in toughness, a trade-off that encourages aggressive playstyles. Alternatively, its activated ability allows a player to grant mountainwalk to a target creature, effectively making that creature unblockable as long as the defending player controls a Mountain. This flexibility made it a valuable tool in competitive play during the mid-90s, appealing to collectors who value functional design from the game's early years. The card's enduring appeal lies in its straightforward yet impactful rules text, which captures the strategic depth of the original set without unnecessary complexity. For Magic: The Gathering enthusiasts, owning a copy of Cave People provides a tangible connection to the game's history, serving as a key piece for those completing the Fourth Edition collection or seeking to understand the evolution of creature mechanics. Its status as an Uncommon card highlights its accessibility while maintaining a sense of rarity that distinguishes it from more common basics. Collectors often appreciate the card for its clear iconography and the historical context it provides regarding the game's early balance and design philosophy.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Cave People
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Drew Tucker
Card Stock
English
{1}{R}{R}
Creature — Human
1 / 4
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever this creature attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
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