The 1995 Fourth Edition release of Wall of Air (Card 113) remains a foundational piece of Magic: The Gathering history, valued for its unique defensive gameplay mechanics.
Wall of Air
1995 • Magic: The Gathering • Fourth Edition
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $0.22 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $0.22 to $0.22 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$0.22- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $0.22 to $0.22 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Released in 1995 as part of Magic: The Gathering's Fourth Edition, Wall of Air (Card Number 113) represents a staple of early strategic play. As an uncommon creature card, it introduced players to the critical defensive archetype of the Wall type, offering a robust 1/5 power and toughness profile against a mana cost of three blue mana. The card’s design emphasizes utility over aggression. Its primary ability prevents opponents from attacking, while its secondary trait allows it to engage flying creatures that would otherwise bypass traditional defenses. This dual-layer protection made it a essential tool in controlling the board during the game's formative years. The text box features flavor commentary that adds narrative depth, hinting at the whimsical yet serious tone characteristic of Richard Thomas’s contributions to the set. For collectors, Fourth Edition holds significant historical weight as the standard-set release that defined the game's core rules and card distribution. Wall of Air serves as a tangible link to this era, appealing to those who appreciate the evolution of game design and the foundational cards that shaped competitive play. Its straightforward, functional design contrasts with the elaborate art styles of later expansions, highlighting the minimalist aesthetic of mid-90s Magic cards. Whether you are a historian of the franchise, a player seeking to understand the roots of defensive strategies, or a completist building a Fourth Edition collection, this card offers a direct connection to the game's golden age. The enduring relevance of its mechanics speaks to Richard Thomas’s effective design, ensuring Wall of Air remains a recognizable and respected figure in Magic lore.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Wall of Air
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Richard Thomas
Card Stock
English
{1}{U}{U}
Creature — Wall
1 / 5
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender, flying (This creature can't attack, and it can block creatures with flying.)
"This 'standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.










