The 1995 Magic: The Gathering Fourth Edition White Mana Battery (#357) is a rare artifact card designed to amplify white mana generation.
White Mana Battery
1995 • Magic: The Gathering • Fourth Edition
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Price History
$0.49
Description
The White Mana Battery stands as a distinct artifact within the 1995 Fourth Edition set of Magic: The Gathering. Identified by card number 357, this rare card offers a unique mechanical advantage for players seeking to enhance their white mana production capabilities. Designed by Anthony S. Waters, the card serves as a foundational piece for many collectors focusing on the early years of the trading card game, representing a time when strategic resource management was becoming increasingly complex. Functionally, the White Mana Battery operates through a charge counter system that rewards patience and strategic planning. Players can activate the card by paying two mana and tapping it to place a charge counter on the artifact. Once charged, the card becomes a powerful engine; by tapping it and removing any number of charge counters, the player generates one white mana for each counter removed. This mechanic allows for flexible mana acceleration, making it a valuable tool in decks that require a surge of white mana to cast high-cost spells or activate abilities. Collecting this card often appeals to those interested in the history of Magic: The Gathering’s design evolution. As a rare artifact from Fourth Edition, it provides insight into the game’s early balance and the creative approaches to mana fixing. Whether you are a veteran player or a new collector, the White Mana Battery represents a significant component of the Fourth Edition experience, inviting you to dive deeper into the strategic possibilities of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
White Mana Battery
Game
Magic: The Gathering
TCG Attributes
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Rare
Anthony S. Waters
Card Stock
English
{4}
Artifact
Card Text
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{2}, {T}: Put a charge counter on this artifact. {T}, Remove any number of charge counters from this artifact: Add {W}, then add an additional {W} for each charge counter removed this way.













