Archangel of Strife, a foil mythic rare creature from the 2015 Magic: The Gathering From the Vault: Angels set, featuring a unique strategic war/peace mechanic.
Archangel of Strife
2015 • Magic: The Gathering • From the Vault: Angels
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Description
Archangel of Strife stands as a pivotal 7-mana Angel in the Magic: The Gathering trading card game, originally released as card number 3 in the From the Vault: Angels anthology in 2015. Designed by Greg Staples, this foil mythic rare card introduces a dynamic board state through its distinctive war and peace mechanic. Upon entering play, players must choose between two distinct strategic paths: empowering attackers with increased power or bolstering defenders with enhanced toughness. This forced decision-making process makes Archangel of Strife a compelling addition to any collection focused on strategic depth and thematic angelic lore. The card’s design and mechanical complexity reflect the creative ambition of the From the Vault: Angels series, which explores the diverse roles of angelic beings within the game’s universe. For investors and hobbyists alike, owning a foil version of this mythic rare represents a tangible connection to a significant era of Magic: The Gathering design. Whether you are completing a set of vault releases or building a deck around conditional power boosts, Archangel of Strife remains a notable piece of TCG history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Archangel of Strife
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Greg Staples
Card Stock
English
Foil
{5}{W}{W}
Creature — Angel
6 / 6
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying As this creature enters, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
