The Arc Blade foil card (#94) from the 2007 Magic: The Gathering Future Sight set, featuring unique suspend mechanics and collector appeal.
Arc Blade
2007 • Magic: The Gathering • Future Sight
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Description
The Arc Blade card, numbered 94 in the 2007 Future Sight expansion, offers a distinct strategic option for Magic: The Gathering enthusiasts. As a red sorcery with a mana value of five, this card allows players to exile it with time counters and cast it later without paying its mana cost, a mechanic known as suspend. The foil finish adds a premium visual element, making it a desirable piece for those who appreciate the aesthetic diversity of the Future Sight set. Collectors often seek out cards from the Future Sight era due to their innovative gameplay mechanics and unique design language. The Arc Blade foil stands out for its bold red treatment and the strategic depth it brings to deck building. Whether you are looking to complete a set or add a versatile spell to your collection, this card provides both functional and aesthetic value. The Future Sight expansion remains a notable chapter in Magic: The Gathering history, and cards like Arc Blade reflect the creativity of that time. For investors and hobbyists, the combination of a powerful mechanic and a foil finish can make this card a valuable addition to any portfolio. The card's identity as a red sorcery with suspend makes it a recognizable and respected piece of the game's lore.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Arc Blade
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Shishizaru
Card Stock
English
Foil
{3}{R}{R}
Sorcery
R
Card Text
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Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
