Magic: The Gathering's Lost Hours (Card #69) from the 2007 Future Sight expansion, a strategic sorcery designed for hand disruption.
Lost Hours
2007 • Magic: The Gathering • Future Sight
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Description
Lost Hours is a distinct sorcery card from Magic: The Gathering's 2007 Future Sight expansion, identified as card number 69 in the set. Released during a pivotal era for the trading card game, this common rarity card has established itself as a staple for collectors and players interested in strategic hand manipulation mechanics. As a black mana sorcery with a mana cost of {1}{B}, Lost Hours provides a powerful tool for controlling the game state. Its primary effect allows the caster to target an opponent, reveal their hand, and choose a nonland card to be shuffled back into their library. This ability to disrupt an opponent's resources makes it a compelling choice for deck builders looking to add tactical versatility to their strategies. The card's simplicity in casting is balanced by the significant impact it can have on the flow of the game, making it a favorite among those who appreciate precise, high-impact spells. Collectors of Magic: The Gathering often seek out cards from the Future Sight set due to its historical significance and the innovative mechanics it introduced. Lost Hours, with its clean rules text and straightforward yet effective effect, represents a key piece of this expansion. For enthusiasts of the game, owning a copy of Lost Hours is about more than just completing a set; it is about possessing a piece of the game's evolving history. The card's enduring relevance in various formats speaks to its well-designed mechanics, ensuring it remains a topic of discussion among the Magic community. Whether you are a seasoned veteran or a new player, Lost Hours offers a glimpse into the strategic possibilities that make Magic: The Gathering a timeless experience.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Lost Hours
Game
Magic: The Gathering
TCG Attributes
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Common
Jon Foster
Card Stock
English
{1}{B}
Sorcery
B
Card Text
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Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
"Your thoughts do not interest me nearly as much as the absence thereof." —Gorghul, augur of skulls






