The Shah of Naar Isle is a Rare Efreet creature from the 2007 Future Sight expansion, featuring a unique echo mechanic that rewards opponents with card draws.
2007 • Magic: The Gathering • Future Sight
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.41 | Guide Estimate | +10.8% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 30, 2026
Released in 2007, the Shah of Naar Isle is a Rare creature card from the Magic: The Gathering Future Sight expansion, carrying the catalog number FUT 119. Designed as a 4-mana Efreet with 6 power and 6 toughness, this card stands out for its aggressive stats and complex triggered ability. The card’s design emphasizes high-impact gameplay, making it a memorable inclusion in the set. The Shah of Naar Isle introduces a distinctive echo mechanic that interacts dynamically with the game state. When a player casts this creature, they must pay its echo cost of {0} at the beginning of each subsequent upkeep or sacrifice it. Upon paying this cost, the card triggers a unique effect: each opponent may draw up to three cards. This ability creates a high-risk, high-reward scenario, allowing players to potentially disrupt their opponents' hands while maintaining a formidable board presence. The interplay between the echo cost and the card draw makes this card a strategic tool for controlling the flow of the game. Collectors of Magic: The Gathering often seek out cards from the Future Sight set due to its innovative mechanics and unique design elements. The Shah of Naar Isle is a prime example of this creativity, offering a blend of power and strategy that appeals to both competitive players and casual enthusiasts. As a part of the Futurist series, this card represents a significant moment in the game's history, showcasing Wizards of the Coast's willingness to experiment with complex rules and interactions. For those building a collection of Rare Efreet cards or exploring the depths of Future Sight, the Shah of Naar Isle remains a compelling choice. Its enduring appeal lies in its ability to create memorable moments at the table, whether through a devastating echo payoff or a strategic sacrifice.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Shah of Naar Isle
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Jon Foster
Card Stock
English
{3}{R}
Creature — Efreet
6 / 6
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature's echo cost is paid, each opponent may draw up to three cards.
FAQ
The Shah of Naar Isle has a mana cost of {3}{R} and a mana value of 4. It is classified as a Creature — Efreet with red color identity.
At the beginning of your upkeep, if Shah of Naar Isle came under your control since the beginning of your last upkeep, you must sacrifice it unless you pay its echo cost of {0}. Paying the echo cost triggers a special effect.
When you pay the echo cost, each opponent may draw up to three cards. This allows you to potentially disrupt your opponents' hands while maintaining the creature on the battlefield.
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