Decision Paralysis is a blue instant card from the 2019 Game Night set, featuring unique mechanics that disrupt opponent strategies.
Decision Paralysis
2019 • Magic: The Gathering • Game Night
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Description
Decision Paralysis, designated as card number 19 in the 2019 Game Night expansion, serves as a pivotal blue instant within the Magic: The Gathering universe. Designed by artist Vincent Proce, this card is celebrated for its ability to disrupt opponent momentum through strategic control. The card requires a mana cost of {3}{U}, allowing players to tap up to two target creatures and prevent them from untapping during their controller's next untap step. This effect creates significant tactical pressure, forcing opponents to reconsider their board state and resource allocation. For collectors of Magic: The Gathering, the Game Night set offers a distinct aesthetic and gameplay experience compared to standard expansions. Decision Paralysis stands out due to its straightforward yet powerful effect, making it a favorite among players who enjoy control-oriented strategies. The card's blue color identity aligns with themes of knowledge and precision, resonating with fans of the game's rich lore. As a common card, it remains accessible to new and experienced collectors alike, providing an affordable entry point into the Game Night series. Whether you are building a themed collection or seeking cards for gameplay, this release from The catalog offers a tangible connection to the strategic depth of Magic: The Gathering. Its enduring popularity among collectors highlights the timeless appeal of well-designed card mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Decision Paralysis
Game
Magic: The Gathering
TCG Attributes
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Common
Vincent Proce
Card Stock
English
{3}{U}
Instant
U
Card Text
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Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
"Eyes see only what is possible. A trained mind can explore the impossible." —Kefnet, god of knowledge
