The 2013 Magic: The Gathering card Forced Adaptation (Gatecrash 120) is a green Aura enchantment that grows stronger each upkeep.
Forced Adaptation
2013 • Magic: The Gathering • Gatecrash
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$0.21
Description
Gatecrash 120 is a distinct entry in the Magic: The Gathering universe, originally released in 2013 as part of the Gatecrash expansion. Designed as a green Aura enchantment with a mana cost of {G}, this card offers a straightforward yet effective mechanical presence. The enchantment targets a single creature, placing a +1/+1 counter on it at the start of the controller's upkeep. This continuous growth allows players to build a resilient presence on the battlefield over time, making it a staple for those interested in tribal or token strategies. The card's design reflects the industrial, guild-focused aesthetic of the Gatecrash block, set on the plane of Ravnica. With the artist Trevor Claxton, the card captures the essence of the Vorel of the Hull Clade faction, emphasizing growth and adaptation within a structured society. The flavor text hints at the ideological underpinnings of the card's namesake, suggesting a deliberate approach to influence and development. For collectors, Gatecrash 120 represents a piece of TCG history from a pivotal era of competitive play and world-building. Collecting Magic: The Gathering cards often involves seeking out specific sets that defined certain formats or storylines. Whether you are building a collection focused on a specific plane or simply appreciating the art and design of individual cards, this enchantment holds a unique place in the catalog. The card remains a recognizable component for fans of the Gatecrash block, serving as a reminder of the strategic possibilities available within the game's framework.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Forced Adaptation
Game
Magic: The Gathering
TCG Attributes
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Common
Trevor Claxton
Card Stock
English
{G}
Enchantment — Aura
G
Card Text
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Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
"We're planting the seeds of change. Sometimes, we plant them in people." —Vorel of the Hull Clade







