The 2013 Magic: The Gathering Gatecrash Gruul Ragebeast (Card 170), a high-impact 6/6 Beast with a powerful entering-trigger effect.
Gruul Ragebeast
2013 • Magic: The Gathering • Gatecrash
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Description
The Gruul Ragebeast is a notable creature card from the 2013 Magic: The Gathering Gatecrash expansion, identified by card number 170. As a Rare Beast, this card commands a mana cost of five generic mana alongside one red and one green mana, totaling a mana value of seven. Its robust power and toughness stats of 6/6 make it a formidable presence on the battlefield for any deck utilizing the Ghor-Clan color identity. The primary appeal of this card lies in its distinctive triggered ability. Whenever the Gruul Ragebeast or another creature you control enters the battlefield, it forces that creature to fight a target creature controlled by an opponent. This mechanic provides immediate board interaction and damage potential the moment the card is played, offering strategic value that goes beyond its raw stats. Collectors often seek this card for its design within the Gatecrash set, which explored the conflicts between the various guilds of Ravnica. For enthusiasts of the Magic: The Gathering trading card game, the Gruul Ragebeast represents a key piece of the Gatecrash catalog. The card features artwork by Dave Kendall, adding to its collectible value among fans of the series. Whether you are building a specific archetype or simply appreciate the intricate world-building of the Gatecrash era, this card serves as a significant component for any serious collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Gruul Ragebeast
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Dave Kendall
Card Stock
English
{5}{R}{G}
Creature — Beast
6 / 6
G, R
Card Text
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Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time." —Ruric Thar, Ghor-Clan chieftain






