The 2006 Guildpact release featuring Benediction of Moons, a white sorcery card introducing the Haunt mechanic to Magic: The Gathering players.
Benediction of Moons
2006 • Magic: The Gathering • Guildpact
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Description
Benediction of Moons, identified as card number 3 in the 2006 Guildpact set, represents a pivotal moment in the evolution of Magic: The Gathering mechanics. As a common white sorcery, the card carries a mana cost of one white mana, making it accessible for early-game strategies while offering unique long-term value through its distinct rules text. The card is notable for being one of the first to utilize the Haunt mechanic, a keyword ability that allowed players to exile the card upon resolution to haunt a target creature. This mechanic added a layer of strategic depth, as the haunted creature’s death would trigger a secondary effect, granting the player life equal to the number of players in the game. This interaction encouraged players to think beyond immediate board state, considering how lingering effects could influence the late game. The design reflects Guildpact’s focus on guild dynamics and complex interplay between permanents. For collectors of Magic: The Gathering trading card game cards, especially those focusing on the Ravnica block, this Guildpact card holds historical significance. It serves as a tangible piece of the game’s mechanical history, illustrating how Wizards of the Coast experimented with persistent effects and graveyard interactions. Whether you are building a themed collection of Ravnica set cards or studying the development of keyword abilities, this card offers insight into the creative direction of the mid-2000s. The artwork by Matt Cavotta complements the card’s thematic elements, though the mechanical legacy remains its primary draw for serious enthusiasts.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Benediction of Moons
Game
Magic: The Gathering
TCG Attributes
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Common
Matt Cavotta
Card Stock
English
{W}
Sorcery
W
Card Text
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You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, you gain 1 life for each player.







