Ghor-Clan Bloodscale is a 2006 uncommon creature card from the Guildpact expansion, featuring the Lizard Warrior subtype and a versatile activation ability.
2006 • Magic: The Gathering • Guildpact
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.09 | Guide Estimate | -10% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 28, 2026
Ghor-Clan Bloodscale is a distinct Lizard Warrior creature from the 2006 Guildpact expansion of the Magic: The Gathering trading card game. Identified as card number 66 in the set, this uncommon card appeals to collectors who appreciate the intricate world-building and mechanical diversity introduced during this era of the game. The card costs four mana to cast, combining red and green mana sources, which reflects its place within the Gruul Clans faction. The card's gameplay utility centers on its first strike ability and a powerful activation cost. By sacrificing three green mana, the Lizard Warrior gains a significant +2/+2 boost to its power and toughness until the end of turn. This mechanic allows players to punch above the creature's base 2/1 stats, making it a flexible tool for combat scenarios where a sudden burst of damage is needed. The flavor text hints at the brutal, survivalist culture of the Gruul, emphasizing the creature's feral nature without relying on civilized conventions. For investors and hobbyists, Guildpact represents a pivotal point in the game's history, exploring the political tensions between the guilds of Ravnica. Ghor-Clan Bloodscale, illustrated by Paolo Parente, captures the essence of this conflict through its straightforward yet impactful design. Collectors often seek out cards from this set to complete their Guildpact collection or to build decks that emphasize aggressive, tempo-based strategies. The card remains a recognizable piece of Magic history, valued for its clear rules text and thematic consistency within the Gruul identity. Its status as an uncommon print makes it accessible for set completion while maintaining a specific place in the ecosystem of the Guildpact block.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Ghor-Clan Bloodscale
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Paolo Parente
Card Stock
English
{3}{R}
Creature — Lizard Warrior
2 / 1
R
Abilities, attacks, oracle text, and flavor text printed on the card.
First strike {3}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée.
FAQ
Ghor-Clan Bloodscale requires a total of four mana to cast, specifically three generic mana and one red mana. Its color identity also includes green, allowing it to be played in decks that utilize both red and green mana sources.
The creature possesses the first strike keyword ability, allowing it to deal combat damage before other creatures without first strike. It also has an activated ability that costs three green mana to give it +2/+2 until end of turn, usable once each turn.
This card originates from the Guildpact expansion, released in 2006. It is printed as an uncommon card and carries the card number 66 within that specific set's numbering sequence.
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