The Orzhov Pontiff is a rare foil creature card from Magic: The Gathering's 2006 Guildpact expansion, featuring the distinctive Haunt mechanic.
Orzhov Pontiff
2006 • Magic: The Gathering • Guildpact
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Description
Released in 2006 as part of the Guildpact expansion, the Orzhov Pontiff remains a distinctive piece of Magic: The Gathering history for collectors and strategists alike. As card number 124 in the set, this Rare foil card features the haunting artwork of Adam Rex, capturing the eerie duality of the Orzhov guild's influence. Beyond its aesthetic appeal, the Orzhov Pontiff offers strategic depth through its unique Haunt ability. When this creature leaves the battlefield, it exiles itself to haunt a target creature, allowing the controller to choose between buffing their own army or weakening their opponent's forces. This versatile mechanic makes the card a memorable piece for those studying the evolution of Magic: The Gathering gameplay. Collectors often seek out the foil version for its shimmering finish, which adds a layer of prestige to the Guildpact set completion. Whether you are building a themed collection or looking for a functional card for your library, the Orzhov Pontiff represents a key moment in the game's strategic development. Its enduring presence in competitive and casual formats ensures it remains a relevant topic among Magic enthusiasts.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Orzhov Pontiff
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Adam Rex
Card Stock
English
Foil
{1}{W}{B}
Creature — Human Cleric
1 / 1
B, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn.
