Never Happened is a black sorcery card from the 2018 Guilds of Ravnica expansion, featuring targeted exile effects and Dimir-themed flavor.
Never Happened
2018 • Magic: The Gathering • Guilds of Ravnica
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Description
Never Happened is a black sorcery card from the Magic: The Gathering Guilds of Ravnica set, released in 2018. Identified as card number 80 in the Guilds of Ravnica (GRN) expansion, this common rarity card offers a specific interaction for players and collectors alike. The card requires two generic mana and one black mana to cast, making it a manageable inclusion in mono-black or dimir decks. Its effect allows a player to reveal an opponent's hand and choose a nonland card from either that hand or the opponent's graveyard to exile. This mechanic provides versatile removal options that can disrupt an opponent's strategy by eliminating key threats before they are played or after they have been discarded. The flavor text highlights the precision of Dimir assassins, who can slay a single memory, adding thematic depth to the card's mechanical function. The card's art by Aaron Miller complements the set's aesthetic, which blends urban fantasy with magical guilds. Whether you are building a competitive deck or expanding your Magic: The Gathering collection, Never Happened represents a solid strategic tool with clear mechanical utility. The card's straightforward rules text and reliable effect make it a familiar presence in many casual and constructed formats. As part of the 2018 release, it captures the essence of the Guilds era, appealing to those who appreciate the detailed lore and gameplay mechanics of Ravnica. Collectors often seek out complete sets of Guilds of Ravnica, making cards like this an essential piece for set completionists.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Never Happened
Game
Magic: The Gathering
TCG Attributes
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Common
Aaron Miller
Card Stock
English
{2}{B}
Sorcery
B
Card Text
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Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Dimir assassins have the precision to slay a single memory.
