A 2006 Magic: The Gathering card from the Hachette UK series, Carrion Rats is a one-mana Rat creature with a unique graveyard interaction ability.
2006 • Magic: The Gathering • Hachette UK
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Carrion Rats is a one-mana black creature card from the 2006 Magic: The Gathering Hachette UK series (PHUK). As card number 53 in this release, it represents a fundamental element of the game’s early strategy, allowing collectors to trace the evolution of creature mechanics during this era. The card features artwork by Edward P. Beard, Jr., who brought the creature to life for this print run. In gameplay, Carrion Rats serves as a versatile tool for players who utilize graveyard synergies. Its ability allows any player to exile a card from their own graveyard to prevent the Rat from dealing combat damage. This mechanic introduces a layer of strategic decision-making that appeals to both competitive players and those who appreciate the intricate rules design of Magic: The Gathering. Collectors often seek out cards from the Hachette UK set to complete their foundational libraries or to appreciate the distinct design language of mid-2000s Magic releases. Whether you are building a deck focused on sacrifice strategies or simply expanding your collection of classic TCG cards, this release offers a tangible connection to the game’s history. Understanding the nuances of cards like Carrion Rats enhances the overall collecting experience, providing insight into the tactical options available to players during the game's formative years.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Carrion Rats
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Edward P. Beard, Jr.
Card Stock
English
{B}
Creature — Rat
2 / 1
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
"Just what I need—more competition." —Cabal grave robber
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