The 1995 Magic: The Gathering card Aether Storm from the Homelands expansion. This enchantment card, numbered 21, offers a distinct gameplay experience with its ability to restrict creature spells.
Aether Storm
1995 • Magic: The Gathering • Homelands
No Listings Available
No listings available right now.
Price History
$0.27
Description
Released in 1995 as part of the Homelands expansion, Aether Storm is a notable card in the Magic: The Gathering trading card game. Identified as card number 21 in the set, this enchantment card offers a unique strategic challenge for players. The card requires a mana cost of {3}{U} and has a mana value of 4, fitting into the blue color identity. Its primary effect prevents creature spells from being cast, creating a significant disruption to an opponent's game plan. To remove this threat, any player may pay 4 life to destroy the enchantment, though it cannot be regenerated once activated. Aether Storm exemplifies this era with its specific interaction rules and thematic presentation. The card's text box includes a flavor quote from the character Daria, adding narrative depth to the gameplay. This element connects the card to the broader lore of the Homelands world, appealing to collectors who appreciate the story behind the mechanics. For collectors, the Homelands expansion holds a special place in Magic history. It was designed to be more accessible and story-driven than previous sets. Aether Storm, with its straightforward yet impactful ability, represents the creative direction of the time. The card's design and rules text reflect the experimental nature of the Homelands era, making it a interesting piece for those studying the evolution of the game. The artist Mark Tedin contributed to the visual identity of this set, though the card's strategic value lies in its rules interaction. Owning or collecting Aether Storm allows enthusiasts to experience a specific moment in Magic: The Gathering's development. The card remains a recognizable symbol of the 1995 release, offering both gameplay utility and historical significance. Whether for competitive play or collection, this card stands as a testament to the creativity of early Magic design.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Aether Storm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Mark Tedin
Card Stock
English
{3}{U}
Enchantment
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Creature spells can't be cast. Pay 4 life: Destroy this enchantment. It can't be regenerated. Any player may activate this ability.
"I do love the rain . . . but this storm feels somehow wrong, Taysir." —Daria













