The 1995 Magic: The Gathering Homelands expansion featuring Root Spider, card number 94. This green Spider creature offers a distinct tactical advantage when blocking.
Root Spider
1995 • Magic: The Gathering • Homelands
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$0.16
Description
The Homelands expansion, released in 1995, remains a significant chapter in the history of Magic: The Gathering. Within this set, card number 94 is Root Spider, a green creature that brings a specific tactical element to gameplay. As a Spider with a mana cost of 3 generic and one green mana, it requires careful resource management to deploy effectively. The card's design and rules text focus on a defensive strategy. Whenever Root Spider blocks an attacker, it receives a temporary boost of +1/+0 and gains first strike until the end of the turn. This ability allows it to survive longer in combat or eliminate threats before they can strike back, making it a useful tool for controlling the board during the mid-game. The flavor text, attributed to Devin, a Faerie Noble, adds a layer of narrative depth, noting that these creatures are less fierce when they do not surprise their opponents. Collectors of vintage Magic cards often seek out pieces from the Homelands set due to its unique setting and creature types. Root Spider stands out for its straightforward yet impactful ability, appealing to players who appreciate tactical depth in their decks. Whether you are building a thematic green deck or looking to complete a set from this era, this card represents a key component of the Homelands experience. The combination of its mana cost, type line, and unique ability makes Root Spider a notable entry for any serious collection of 1990s Magic: The Gathering cards.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Root Spider
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mike Kimble
Card Stock
English
{3}{G}
Creature — Spider
2 / 2
G
Card Text
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Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
"They're not half as fierce if they don't see you coming." —Devin, Faerie Noble










