The 1995 Magic: The Gathering Homelands release features the Serra Paladin (Card #17), a white Human Knight creature with unique defensive abilities.
Serra Paladin
1995 • Magic: The Gathering • Homelands
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Description
Released in 1995 as part of the Homelands expansion, the Serra Paladin holds a distinct place in Magic: The Gathering history. Identified as card number 17 in the set, this white-aligned card features the classic Human Knight subtype, designed by artist Pete Venters. Collectors often seek this card to complete their Homelands base set collections, appreciating its straightforward design and thematic connection to the plane of Serra's Realm. In gameplay, the Serra Paladin serves as a versatile defensive asset. With a mana cost of four and a power and toughness of 2/2, it provides a solid board presence. Its abilities allow players to prevent damage to any target or grant vigilance to another creature, offering tactical flexibility in white-based decks. The flavor text, attributed to Ihsan's Shade, adds narrative depth, hinting at the character's past and the lingering presence of Serra's influence. For investors and hobbyists, the Homalands set represents a unique era in TCG development. The Serra Paladin remains a recognizable piece of this vintage release, appealing to those who value the game's early design philosophies. Whether you are building a themed collection or exploring the mechanics of the mid-90s, this card offers a tangible connection to Magic's rich lore and strategic evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Serra Paladin
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Pete Venters
Card Stock
English
{2}{W}{W}
Creature — Human Knight
2 / 2
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
"Would that I could be a Paladin again, but the dead hold no place among their ranks." —Ihsan's Shade
