The Innistrad expansion's Bonds of Faith is a white Aura enchantment that boosts Human creatures, defining the set's theological themes.
2011 • Magic: The Gathering • Innistrad
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Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Released in 2011, the Innistrad expansion brought a gothic horror aesthetic to the Magic: The Gathering trading card game. At card number 5, Bonds of Faith serves as a foundational white enchantment within this gothic-themed block. Designed by Steve Argyle, this Common card is part of the ISD set code, representing the early mechanical identity of the Innistrad block. As an Aura with a mana cost of {1}{W}, this card targets creature permanents to provide significant power and toughness bonuses. The design creates a strategic choice for players: if the enchanted creature is a Human, it receives a +2/+2 boost. However, if the creature is not Human, it loses the ability to attack or block entirely. This binary effect highlights the set's focus on the Human vs. monster conflict, making it a versatile tool for both aggressive and controlling strategies. Collectors often seek out specific cards from the Innistrad series to complete their set builds or to appreciate the distinct artistic direction of the era. Bonds of Faith remains a recognizable piece of Magic history, illustrating how the game utilized thematic mechanics to enhance storytelling. Its straightforward design and impactful rules text make it a staple for understanding the white mana philosophy during the Innistrad block's run. Whether for deck construction or collection purposes, this card represents a key element of the 2011 release's mechanical identity.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Bonds of Faith
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Steve Argyle
Card Stock
English
{1}{W}
Enchantment — Aura
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
"What cannot be destroyed will be bound." —Oath of Avacyn
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