The Curse of Oblivion foil card from Magic: The Gathering's 2011 Innistrad set. This #95 enchantment offers unique graveyard mechanics for strategic gameplay.
Curse of Oblivion
2011 • Magic: The Gathering • Innistrad
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$1.81
Description
The Curse of Oblivion card from Magic: The Gathering’s 2011 Innistrad set stands as a key enchantment for players building graveyard-centric strategies. Identified by card number 95 in the Innistrad expansion, this release features a distinctive foil finish that enhances its visual appeal for collectors and players alike. As an Aura Curse enchantment, Curse of Oblivion introduces a powerful disruption mechanic to the game. When attached to an opponent, it forces them to exile two cards from their graveyard at the start of their upkeep. This effect can severely hamper decks that rely on recurring spells or creatures from the discard pile, making it a valuable tool in competitive play. The foil treatment of Curse of Oblivion adds a layer of prestige, making it a sought-after addition for those completing the full set. Whether you are building a competitive deck or expanding your Magic: The Gathering collection, this card represents a significant piece of the Innistrad era. The card’s mana cost of {3}{B} and its ability to target players directly make it a versatile option in various formats. As the hobby continues to grow, cards like Curse of Oblivion remain essential for understanding the strategic depth and artistic richness of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Curse of Oblivion
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jana Schirmer & Johannes Voss
Card Stock
English
Foil
{3}{B}
Enchantment — Aura Curse
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
The first step to peace is to learn how to forget.






