The Stolen Vitality foil card (DBL #161) from the 2022 Magic: The Gathering Innistrad: Double Feature expansion, featuring dynamic gameplay and collector appeal.
Stolen Vitality
2022 • Magic: The Gathering • Innistrad: Double Feature
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Description
The Stolen Vitality foil card, designated as number 161 in the 2022 Magic: The Gathering Innistrad: Double Feature expansion, offers a distinct tactical advantage for collectors and players alike. Designed by Mike Bierek, this common red instant is valued for its elegant foil treatment which catches the light, making it a staple for set builders and parallel hunters. The card allows players to empower a target creature with +3/+1 power and toughness, with additional combat benefits depending on whose turn it is. This mechanical versatility ensures the card remains relevant in casual play and specific deck archetypes. For fans of the Innistrad: Double Feature series, this release provides a high-quality finish that elevates the standard black-bordered card. Collectors often seek out foil versions of this card to complete their personal archives or to add visual flair to their libraries. The combination of its straightforward utility and the premium foil finish makes it a notable addition to any Magic: The Gathering collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Stolen Vitality
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Mike Bierek
Card Stock
English
Foil
{1}{R}
Instant
R
Card Text
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Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
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